Professional HoloLens developer course includes the basics of working with the HoloLens using the Universal Windows Platform (UWP) and Unity for HoloLens.
This course will give you all you need to know to work with the hardware, sensors, and the holographic environment to make your apps and games work with the environment.
Course description (cont.)
From holographic apps to LOB applications that run in the mixed reality environment of HoloLens, this course is designed to get you up and running.
Skills taught include C# and XAML basics, basic windows design, application architecture and more.
Length: 6 weeks
Lecture: 3-Hour Session Once a Week
Instructor: David Kelley - firstname.lastname@example.org
Upcoming Course Dates: October 13 - November 17, 2016
Thursdays - 7 pm to 10 pm
Registration Deadline: 8 pm on October 11, 2016
Location: Microsoft Campus
Week 1: Getting started with Microsoft HoloLens
Week 2: C# and XAML Language Primer
Week 3: Applications and C# (AppModel, AppViews, 2D Apps for HoloLens
Week 4: Unity Basics for Microsoft HoloLens
Week 5: Advanced Engineering: Azure, Machine Learning, Cross Platform and HTML5 Apps
Week 6: Unity Deep Dive Graphics and Games