Unity is a game engine used to develop games for PC, movile devices, websites, and Virtual Reality.
With Unity you can create any 2D or 3D game, and for a variety of platforms. To develop for Microsoft Hololens, however, Unity is required.
This course focuses on teaching Unity to people who have no experience with Unity or game engines. You will walk away with the foundation to work with Unity as a designer.
The course will use the HTC Vive, and prepare you for Microsoft Hololens development.
Length: 6 weeks
Lecture: 3-Hour Session Once a Week
Instructor: Kunitake Aoki - firstname.lastname@example.org
Upcoming Course Dates: November 07 - December 12, 2016
Mondays - 7 pm to 10 pm
Registration Deadline: 8 pm on November 05, 2016
Location: Microsoft Campus
Week 1: Learning the interface / Handling GameObjects
Week 2: Basic C# Scripting / GameObject control
Week 3: Collisions / Game mechanics
Week 4: Menu & User Interface / Buttons and scores (UGUI)
Week 5: Game details & adjustment / Asset Packages (asset store)
Week 6: Polish with particles / Review & presentations